#Add a button at the top of the interface allowing enchantments to be removed enable-unenchant-button: true #Detect bookshelves and restrict enchantment levels available because of this require-bookshelves: true #Level costs for enchantments. Names are generally logical, but default levelling is not. enchantments: arrow-damage: level1: 5 level2: 11 level3: 22 level4: 30 arrow-fire: level1: 21 level2: -1 level3: -1 level4: -1 arrow-infinite: level1: 21 level2: -1 level3: -1 level4: -1 arrow-knockback: level1: 12 level2: 30 level3: -1 level4: -1 damage-all: level1: 5 level2: 11 level3: 23 level4: 30 damage-arthropods: level1: 5 level2: 11 level3: 20 level4: 27 damage-undead: level1: 5 level2: 11 level3: 20 level4: 27 dig-speed: level1: 5 level2: 10 level3: 20 level4: 30 durability: level1: 5 level2: 12 level3: 25 level4: -1 fire-aspect: level1: 12 level2: 30 level3: -1 level4: -1 knockback: level1: 5 level2: 25 level3: -1 level4: -1 loot-bonus-blocks: level1: 14 level2: 24 level3: 30 level4: -1 loot-bonus-mobs: level1: 14 level2: 23 level3: 30 level4: -1 oxygen: level1: 8 level2: 19 level3: 30 level4: -1 protection-environmental: level1: 5 level2: 10 level3: 22 level4: 30 protection-explosions: level1: 5 level2: 11 level3: 15 level4: 28 protection-fall: level1: 5 level2: 10 level3: 16 level4: 23 protection-fire: level1: 8 level2: 17 level3: 24 level4: 30 protection-projectile: level1: 5 level2: 7 level3: 14 level4: 20 silk-touch: level1: 21 level2: -1 level3: -1 level4: -1 thorns: level1: 15 level2: 25 level3: -1 level4: -1 water-worker: level1: 15 level2: -1 level3: -1 level4: -1